Just a few days after releasing Marathon, developer Bungie has said it will change the game’s microtransaction pricing and release a patch to slightly reduce the difficulty. The decision comes after many players criticized the in-game store and the game’s tough gameplay.
One of the biggest complaints was about the Lux currency bundles. The $10 bundle currently gives 1,100 Lux, but many skins in the store cost 1,120 Lux. Because of this small gap, players who wanted those skins had to buy the $15 bundle instead. Bungie said it will fix this by increasing the $10 bundle to 1,120 Lux. Players who already bought the $10 bundle will also receive 20 Lux automatically so they are not left short.
The studio is also preparing a gameplay patch expected to arrive next week. Bungie says the goal is to make the game slightly easier, especially for new players who are still learning the systems.
Some changes will focus on the Perimeter map, where the spawn rate of Med Cabinets and Munitions Crates will increase so players can heal and get ammo more easily. The starting ammo for free Sponsored Kits such as MIDA, CyberAcme, and Arachne will also be increased. In addition, objective navigation markers will appear earlier, with the distance increasing from 10 meters to 20 meters, making it easier for players to find objectives during matches.
Bungie also acknowledged complaints about cosmetics. Some players said the $10 Battle Pass does not provide enough value and that weapon stickers cannot be used across all guns. The studio said it is discussing ways to improve this system but has not shared specific changes yet.
The announcement also received mixed reactions on X (Twitter). Some users reacted negatively and questioned why the changes were happening so soon after launch. One user said the move could mean the game is struggling to attract players or make enough money.
Another user suggested that starting changes and promotions within a week shows the company may already be trying to increase sales, and they expressed frustration toward Bungie.
A third user said the changes look like a desperate attempt to save a game they believe is already losing players. These comments show that while Bungie is responding to feedback, some players on social media remain doubtful about the game’s future.
Despite the criticism, Marathon had a strong launch. The game reached more than 88,000 concurrent players on Steam shortly after release. However, its gameplay — where players lose all their gear when they die — has divided the community. Some players support the upcoming changes because they make the game easier to approach, while others worry it may weaken the hardcore experience that extraction shooter fans expect.
The quick response from Bungie also comes at a time when its parent company Sony is under pressure to deliver successful live-service games. Bungie said it will keep watching player feedback after the update and make more adjustments if needed.



