HYDERABAD, India (GizTimes) —During Sony’s February 2026 State of Play, Saber Interactive announced a new big-budget John Wick video game(Announcement trailer is on YouTube) . It is being made for PlayStation 5, Xbox Series X|S, and PC (Steam), but there is no release date yet. The game aims to be a full cinematic experience, and the original creators of the John Wick series are directly involved in making it.
The game is a single-player, third-person action title, with Keanu Reeves returning as the voice and face of John Wick. It is being made with help from Lionsgate and director Chad Stahelski to make sure it feels like the movies in its story, action, and overall style. Saber Interactive, known for titles like World War Z and Warhammer 40,000: Space Marine 2, is leading the project as both developer and publisher.
The game focuses on delivering the franchise’s signature gun-fu combat, combining firearm-based gameplay with melee attacks, grapples, and finishers in a third-person perspective. The game will look and feel like a movie, with smooth camera angles and stylish action. You will play in places like bright city streets, rich buildings, and dark-themed areas. There may also be driving parts and fights where you can use things around you.
The game will tell a new story that happens before the movies, showing a different part of John Wick’s life before the Impossible Task. It is being made together by Saber Interactive, Lionsgate, and director Chad Stahelski. The story will include some known characters from the films, along with new ones to expand the world.
The announcement positions the game as a major departure from previous adaptations like John Wick Hex, which focused on tactical strategy rather than real-time action. By becoming a big-budget (AAA) game with a strong story and movie-like style, the developers want to create the best possible John Wick game. It is made for adults and will focus on realistic and intense action.
Several key details remain undisclosed, including the official title, release window, gameplay length, and whether any online features will be included. System requirements for the PC version have also not been revealed, though the Steam listing confirms support for single-player and family sharing, with full English audio and subtitles.
This release matters because it reflects a broader trend of major film franchises investing in high-budget, narrative-driven games rather than smaller experimental titles. Similar games like Star Wars Jedi: Survivor show that when filmmakers and game studios work closely together, the result can be both popular and well-made. This increases expectations that this game will feel true to the movies and also have good, deep gameplay.
Early reactions from players have been mostly positive, as many people have wanted a proper John Wick action game for a long time. One user said, “Omfggg this game has been a dream since i saw the first movie in theaters nearly 12 years ago…and keanus voicing it too! My god please be good,” showing both excitement and a bit of worry. This also shows a bigger trend where players like games that include the original actors and creators, and expect them to be high quality and feel real.

This reaction comes more from a long-time love for the John Wick series than from actual gameplay details. The excitement about Keanu Reeves returning shows how important it is for players to see the original actor in the game. At the same time, the words “please be good” show some doubt, likely because past movie-based games haven’t always been great. Overall, it shows a mix of strong excitement and careful hope, which is common for big games based on popular franchises.

This reaction shows strong excitement, but also a lack of clear information. The user admits they don’t know much about Saber Interactive, which means their excitement is based more on the idea of the game than on the developer’s past work. The phrase “cross our fingers” shows they are unsure how good the game will be, especially since no gameplay has been shown yet. This reflects a common trend where people get very excited from early announcements, even when there aren’t many details, which can lead to very high expectations.

This reaction focuses more on what other people are saying, not the user’s own excitement. By talking about podcasts and discussions, it shows that many people have wanted this game for a long time. It also shows how influencers and media can affect what players expect, even before the game is properly shown. However, this type of reaction does not engage with the actual content of the announcement, indicating that anticipation is being driven by cultural consensus rather than critical evaluation of the project itself.

This reaction shows how quickly someone can go from doubt to excitement after seeing one clear detail. At first, they thought it would just be a copy of other games, showing low trust in such projects. But when they saw the character’s face, which means Keanu Reeves is involved, their opinion changed instantly. This shows how things like familiar actors can strongly influence how people feel about a game, even without knowing much about the gameplay. It also underscores how modern game reveals rely heavily on moment-to-moment emotional impact rather than sustained informational clarity.
The upcoming gameplay reveal will likely determine whether the game’s cinematic ambitions translate into a compelling and polished player experience.
